In the tutorial, we will learn how to create a dynamic, bubbling photo displayer using the FLiNT particle engine and flash
During this tutorial, we will learn how to implement the SharedObject class. We’ll store all the essential data of a MovieClip locally, then reload it next time the application is opened!
Have you ever used a flash application and noticed lag in it? Still don’t know why that cool flash game runs slowly on your computer? If you want to know more about a possible cause of it, then this article is for you
Google App Engine can be used as a free and convenient way around restrictive or missing cross domain policy files. This tutorial will show you how to create a GAE proxy that provides access to restricted resources for your Flash application
In this tutorial we will be mocking up and finishing a pan and throw class that will allow us to add this effect to any element we want. To accomplish this, we will create a image viewer – but not your average viewer. Here we’ll have zooming, throwing, panning.. Almost sounds like a ninja app,
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