The Lantern – A 3Ds Max Project – Modeling

1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)

In this tutorial we’ll go through the entire process of modelling, uvmapping, texturing, lighting and rendering an old lantern in 3d Studio Max. We’ll use poly modelling techniques for the majority of the model, but we’ll also take a look at how to use splines to create the more complex pieces.

http://cg.tutsplus.com/tutorials/autodesk-3ds-max/3d-max_modeling_rendering_texturing_3d-studio-max_the-lantern_ben_tate_day1/

Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>