Overview of The Foundry’s New “CameraTracker” Plug-in – Part 2

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In Part 2 of the Tuts+ network’s look at the new CameraTracker plugin from The Foundry, Marc Leonard takes us through how to use data exported from After Effects to reconstruct the original 2D plate within Cinema 4D, allowing us to place new elements in true 3D space.

http://cg.tutsplus.com/tutorials/maxon-cinema-4d/overview-of-the-foundrys-new-cameratracker-plug-in-part-2/

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