Modelling a Luger P08 using Subdivision Surfaces in Maya – Day 2

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In the second part of this 2-day, narrated timelapse tutorial, Sebastian Kim adds the final touches to the Luger P08 model. Created using Maya’s basic polygonal toolset, this model allows us to take a look at different hard surface subdivision modeling techniques – all of which play a huge part in today’s production environment.

http://cg.tutsplus.com/tutorials/autodesk-maya/modelling-a-luger-p08-using-subdivision-surfaces-in-maya-day-2/

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