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Model a High Poly Canon A1 Camera in Modo – Day 5
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In Day 5 of this tutorial we’ll be finishing up the UV maps for the remaining sections of the model, and then start discussing how to apply graphics/decals during the texturing and render stages. Along the way we’ll be covering a few new UV techniques whilst exploring Modo’s much-talked-about UV toolset.
Model a High Poly Canon A1 Camera in Modo – Day 5
In Day 5 of this tutorial we’ll be finishing up the UV maps for the remaining sections of the model, and then start discussing how to apply graphics/decals during the texturing and render stages. Along the way we’ll be covering a few new UV techniques whilst exploring Modo’s much-talked-about UV toolset.
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