Model a High Poly Canon A1 Camera in Modo – Day 5

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In Day 5 of this tutorial we’ll be finishing up the UV maps for the remaining sections of the model, and then start discussing how to apply graphics/decals during the texturing and render stages. Along the way we’ll be covering a few new UV techniques whilst exploring Modo’s much-talked-about UV toolset.

http://cg.tutsplus.com/tutorials/luxology-modo/model-a-high-poly-canon-a1-camera-in-modo-day-5/

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