G.I Rendering Techniques in 3Ds Max

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Model presentation is a crucial step for every artist when building their portfolio. In this tutorial, Ben Tate takes us through a few techniques for creating a global illumination or “clay” render using 3Ds Max and it’s 3 common render engines – the scanline renderer, Mental Ray and finally V-Ray. He’ll also look at implementing additional lights, adding color variation, removing noise, and how to add image based lighting using HDRI images.

http://cg.tutsplus.com/tutorials/autodesk-3ds-max/gi-rendering-techniques-in-3ds-max/

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