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An Introduction to 3ds Max: Polygonal Modeling – Day 2
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In the first part of the series, professional video game artist, Kaleb Aylsworth, walked you through many of the key skills that you will need to get started modeling in 3ds Max. Now, in the second part, he will demonstrate how to apply the things that you have learned by using them to make a low-poly version of Guy van der Walt’s “Retro TV Set”. You can see some more examples of Guy’s work at his portfolio website, Plasticboy.
An Introduction to 3ds Max: Polygonal Modeling – Day 2
In the first part of the series, professional video game artist, Kaleb Aylsworth, walked you through many of the key skills that you will need to get started modeling in 3ds Max. Now, in the second part, he will demonstrate how to apply the things that you have learned by using them to make a low-poly version of Guy van der Walt’s “Retro TV Set”. You can see some more examples of Guy’s work at his portfolio website, Plasticboy.
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