‘The Lantern’ – A 3Ds Max Project – Texturing

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3Ds Max author Ben Tate is back once again with the final part of this exclusive 3-part tutorial series covering all of the processes involved in creating ‘The Lantern’. After modelling the lantern in the first part and UVing in part 2, today Ben sets about adding the final textures to the lantern model. Let’s get started!

http://cg.tutsplus.com/tutorials/autodesk-3ds-max/3d-max_modeling_rendering_texturing_3d-studio-max_the-lantern_ben_tate_day3_texturing/

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