Maya Archive

Creating an Advanced Multi-Character Rig for Futurama’s Bender in Maya

In the third and final part of Shaun Keenan’s massive multi-character rigging series for Maya, you’ll continue adding additional features and functionality to Bender’s rig. Lessons include setting up color switching, adding additional assets to the rig and Bender’s body, and last but not least, creating the final switch controller. Shaun will also give you

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How to Create The Lenny Toy

Take a look at the latest tutorial, this time around i make Lenny, this is the first model in a new tutorial series

Modeling, Texturing, Shading and Rendering the iPhone in Maya

Hey all, as you know we recently wrapped up our iPhone 4S series for 3D Studio Max and today we’re kicking off a brand new one just for the Maya users. Shaun Keenan answered your call for a Maya version and put together a fantastic in-depth, beginner friendly tutorial where you’ll learn how to Model,

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Texturing Tips & Tricks For New Artists

Today we’re following up last week’s Modeling Tips post with some equally awesome Texturing Tips from Shaun Keenan. Aimed at those new to texturing and uvmapping, these tips will help you build upon what you learned in the previous lessons while working your way to a better, more efficient workflow. Even experienced artist will benefit from the

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Bike Tutorial

The modeling techniques used for this project will be shaping in nurbs, converting to polygons to add details&#

Fat Rat 3d modeling

Fat Rat 3d modeling tutorial explained

Atlas 3D Model

In this tutorial we cover how to model atlas from portal 2 step by step tutorial we even cover how to render it

Modeling And Rendering A Simple Robot In Maya Using V-Ray

In this tutorial Sansar Tripathi will show you how to build a very simple robot in Maya using basic poly modeling techniques. With the model complete he’ll move on to setting up and applying procedural materials and explain the settings to use when rendering in Maya with Vray for fast test renders, as well as

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An Introduction To Character Lighting Concepts In Maya

Lighting is the one of the most important aspects of creating great looking 3D art, but also one of the most complex and challenging to master. When done correctly it can help build masterpieces, when done incorrectly it can literally destroy even the best of works. In today’s short, but informative tutorial author Pratik Gulati

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How to Create Cityscape Concept Art

In this tutorial, I will teach you how to easily create a successful piece of cityscape concept art. We’ll be using a very basic 3D scene as a foundation for the piece, then taking it into Photoshop for some creative photo manipulation of reference photos, basic painting and adjustments. Let’s create this urban scene!