Blender 3D Archive

Quick Tip: Mixing Materials In Blender Using The Node Editor

http://cg.tutsplus.com/tutorials/blender/3d_cg_vfx_blender_materials_mixing_texturing_rendering_node_editor/

In today’s Quick Tip tutorial. Blender artist Patrick Feiring walks us through the process of mixing materials using Blender’s powerful node editor. Patrick will discuss how masks can be used to not only blend materials together, but how they can also help add a higher level of detail and control. Let’s take a look…

Construct a ‘Microcosm’ Using Blender 2.5 – Modeling & Rigging

http://cg.tutsplus.com/tutorials/blender/construct-a-microcosm-using-blender-2-5-modeling-rigging/

In the first part of this brand-new, advanced Blender 2.5 tutorial, Frederik Steinmetz walks us through how he modeled and rigged his ‘Microcosm’ creation! The full tutorial will go on to discuss complex particle & hair simulation, how to add materials, texture and light the scene, and finally how to use nodes for depth of

Read More…

Introduction to Smoke/Fire Simulation in Blender 2.5 – Day 4

http://cg.tutsplus.com/tutorials/blender/introduction-to-smokefire-simulation-in-blender-2-5-day-4/

In the next part of this invaluable in-depth series, Gottfried Hofmann, the man behind the official Blender smoke/fire documents, continues his look at smoke and fire simulation techniques within Blender 2.5. The 4th part of the series is all about working with optimized domains to improve your hi-res simulations. Prepare to be amazed at just

Read More…

Introduction to Smoke/Fire Simulation in Blender 2.5 – Day 3

http://cg.tutsplus.com/tutorials/blender/introduction-to-smokefire-simulation-in-blender-2-5-day-3/

In this invaluable, in-depth series we’ll be taking a look at smoke and fire simulation techniques within Blender 2.5, and who better to take us through this process than the man behind the official documents himself, Gottfried Hofmann. In the 3rd part of the series we continue to prepare the hi-res setup, and we also

Read More…

Introduction to Smoke Simulation in Blender 2.5 – Day 2

http://cg.tutsplus.com/tutorials/blender/introduction-to-smoke-simulation-in-blender-2-5-day-2/

In the second part of our invaluable, in-depth series looking at smoke and fire simulation techniques within Blender 2.5, Gottfried Hofmann shows us how to create fire! The incredible (and let’s not forget, completely free) result could be used as a flamethrower, dragon breath, a rocket trail…the possibilities are endless!

Introduction to Smoke Simulation in Blender 2.5 – Day 1

http://cg.tutsplus.com/tutorials/blender/introduction-to-smoke-simulation-in-blender-2-5-day-1/

In this invaluable, in-depth series we’ll be taking a look at smoke and fire simulation techniques within Blender 2.5, and who better to take us through this process than the man behind the official documents himself, Gottfried Hofmann. Prepare to be amazed at just what Blender can do for free

Character Modeling in Blender

http://cg.tutsplus.com/tutorials/blender/character-modeling-in-blender-basix/

Character modeling can be a daunting field to get into. Developing a solid character with good design and proper topology takes a lot of work. This tutorial provides an introduction to the many aspects involved with modeling a character in Blender for beginner artists. Topics covered in this tutorial include: Transform basics Extruding Mirror modifiers

Read More…

Modeling a fly in Blender

http://3dzentrale.com/tutorials/mod_001_fly/fly_tutorial.html

This is the first part of a tutorial about modeling a fly in Blender. The other parts of the tutorial will be added soon and will cover rigging, hair editing, shading and rendering

Rigging a Piston

http://www.blendercookie.com/2009/09/21/rigging-a-piston/

Blender’s constraint system offers a very powerful feature-set. In this video tutorial we will look at how to rig a piston using several constraints

Using Indirect Lighting in Blender 2.5

http://cg.tutsplus.com/tutorials/3d-art/using-indirect-lighting-in-blender-2-5/

Blender 2.5 alpha was released a month ago, and this first testing release of the 2.5 series comes packed with lots of improvements and changes. Obviously, since this is an alpha release, there are some missing or incomplete features, but development has continued alongside the Durian project, and already a lot of new features have

Read More…