3D Studio Max Archive

Texturing in 3ds Max and Photoshop


I love designing machines and my task for this tutorial was to design an amphibious vehicle. When I was in the designing phase and was thinking about my amphibious armored protected car I decided that I would call it AMP (as it is short for amphibious). This tutorial will not be about modelling, but will

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Making Of Bronze Bust


This model was inspired by The Hobbit: An Unexpected Journey. I got excited about the film and started a sketch. I tried to focus on the overall shape and the bronze shader, and forget about the deadlines of work. It was one study, without compromise, and working this way helps me to relax my routine

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Render a Toy in VRay


In this 1 hour video tutorial you will learn how to create some complex Vray materials and works with vray render elements. Also we will composite the final work with Photoshop. I have used a simple toy in this tutorial but I recommend you to watch it completely because I tried to show several techniques

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Making of Eames Office


Eames Office is a personal project to study techniques. Eames, Charles Ormond Eames, Jr (1907-1978) and Bernice Alexandra “Ray” Eames (1912-1988) were a couple of American designers, authors of contributions Significant and notable for architecture and modern furnishings, with extensive work in the fields of industrial and graphic design, fine arts and cinema. During the 50s, the

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Revealing Nature’s Magnificence: Creating A Mushroom Macro Render


In this multi-part tutorial series you’ll learn to create a cool macro style render using 3D Studio Max, Photoshop and V-Ray. Throughout the series author Wassim Ouartsi will walk you through the entire process he used to create this fantastic image. In part two you’ll learn how to unwrap the mushroom mesh, paint the textures

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Breaking Objects in 3D Studio Max using PullDownIt


Besides being visually engaging, destroying objects in 3D is a ton of fun. Thanks to numerous advancements in tools and technology, it’s now easier (and cheaper) then ever to destroy stuff digitally. In today’s tutorial, Chandan Kumar will introduce you to “PullDownIt”, an up and coming dynamic based fracture plugin for 3D Studio Max and

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Create A High Poly Steampunk Guitar In 3D Studio Max


In this intermediate to advanced level tutorial, you’ll learn how to model an interesting high poly steampunk inspired guitar using a variety of tools and subdivision modeling techniques in 3D Studio Max. Grab the reference image and get started now!

Making Realistic Snow In 3ds Max Without Plugins


Ever wanted to create realistic snow in 3ds max without having to pay for an expensive third party plugin? Well you’re in luck, Chandan Kumar is back with another exciting tutorial where he’ll show you just how easy it can be to create believable snow using only Max’s proprietary toolset!

Making of Mrs. Tulumba Modern House


Hello everyone, my Name is Sérgio Merêces, I’m a CG and 3D architectural visualization artist based in Portugal, I started my career in 2003 as a  generalist 3d artist in a video game company where I worked until 2008. In 2009, then began my career as an Arch – viz artist until day

Modeling A Futuristic Bolt Gun In 3D Studio Max


In this tutorial we are going to model a futuristic bolt gun using different poly modeling techniques and tools inside 3D Studio Max. You’ll learn how to avoid mesh errors when smoothing high poly objects by adding supporting edges and more