Adobe Flex Archive

Forever Blowing Bubbles With the FLiNT Particle Engine

http://active.tutsplus.com/tutorials/effects/forever-blowing-bubbles-with-the-flint-particle-engine/

In the tutorial, we will learn how to create a dynamic, bubbling photo displayer using the FLiNT particle engine and flash

MovieClip Reconstruction with the SharedObject Class

http://active.tutsplus.com/tutorials/actionscript/movieclip-reconstruction-with-the-sharedobject-class/

During this tutorial, we will learn how to implement the SharedObject class. We’ll store all the essential data of a MovieClip locally, then reload it next time the application is opened!

Quick Tip: Understanding Garbage Collection in AS3

http://active.tutsplus.com/tutorials/workflow/quick-tip-understanding-garbage-collection-in-as3/

Have you ever used a flash application and noticed lag in it? Still don’t know why that cool flash game runs slowly on your computer? If you want to know more about a possible cause of it, then this article is for you

Quick Tip: Using Google App Engine as a Proxy Server

http://active.tutsplus.com/tutorials/tools-tips/quick-tip-using-google-app-engine-as-a-proxy-server/

Google App Engine can be used as a free and convenient way around restrictive or missing cross domain policy files. This tutorial will show you how to create a GAE proxy that provides access to restricted resources for your Flash application

Throw Objects by Creating a PanAndThrow Class

http://active.tutsplus.com/tutorials/flex/throw-objects-by-creating-a-panandthrow-class/

In this tutorial we will be mocking up and finishing a pan and throw class that will allow us to add this effect to any element we want. To accomplish this, we will create a image viewer – but not your average viewer. Here we’ll have zooming, throwing, panning.. Almost sounds like a ninja app,

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