Quick Tip: MentalRay Proxies

1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)

In today’s quick tip, Dimitar Katerov will explain what proxy objects are, and how they can be used to render an insane amount of polygons in a single scene. If you’ve ever gone through the pain inducing task of trying to render a scene with a few hundred high-res tree models, then this quick tip may be the answer to your prayers! So fire up Maya and let’s get started!

http://cg.tutsplus.com/tutorials/autodesk-maya/3d_cg_vfx_autodesk_maya_mentalray_proxies_proxy_rendering/

Post a Comment

Your email is never published nor shared. Required fields are marked *

*
*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>