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Texturing, Lighting & Rendering ‘The Church Of Light’ in 3Ds Max
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In this tutorial, Pratik Gulati walks us through how he created his stunning image, ‘The Church of Light’, using 3Ds Max. He covering all of the modeling, material creation, lighting, render passes and the post-production techniques used.
Texturing, Lighting & Rendering ‘The Church Of Light’ in 3Ds Max
In this tutorial, Pratik Gulati walks us through how he created his stunning image, ‘The Church of Light’, using 3Ds Max. He covering all of the modeling, material creation, lighting, render passes and the post-production techniques used.
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