Sculpting a Modular Stone Staircase in Autodesk Mudbox
In this tutorial you will learn the fundamentals of sculpting hi-poly environment art. We will cover the process of creating an optimized base mesh in 3ds Max, and then export it into Autodesk Mudbox to sculpt in the details, starting with the larger forms, eventually working our way down to the smaller details, and finally using alphas to add surface detail.



One Comment
Great Tutorial. Shows you the power of Mudbox and the simplicity of 3ds Max!