Modelling a building in 3DS max
In part 1 of this tutorial I will show you how I modeled a building in 3ds max as it gives you the tools to model quickly without perfect accuracy but those aren’t necessary in the design stage. This tutorial focuses on translating an idea or sketch into a model. Part 2 will consist of lighting, texturing and rendering the scene including the use of ambient occlusion.



2 Comments
Thanks for posting my tutorial – Love your site!
nice tutorial.