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Quick Tip: Trigonometry for Flash Game Developers
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In Deploy a Tank in an Isometric War Zone, you learned how to make an object rotate to face the pointer and move towards a location on click. In this Quick Tip, we’ll take a general look at the math behind it: trigonometry.
Quick Tip: Trigonometry for Flash Game Developers
In Deploy a Tank in an Isometric War Zone, you learned how to make an object rotate to face the pointer and move towards a location on click. In this Quick Tip, we’ll take a general look at the math behind it: trigonometry.
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